2016 IEEE 9th Workshop on Software Engineering and Architectures for Realtime Interactive Systems (SEARIS) 2016
DOI: 10.1109/searis.2016.7551581
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Immersivedeck: a large-scale wireless VR system for multiple users

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Cited by 26 publications
(14 citation statements)
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“…The goal of this project is to develop a solid technological and theoretical framework in terms of technical development, user-centered design and evaluation methodology for XR. The technical installation, the Immersive Deck [40], consists of a set of closely coupled, commercial off-the-shelf as well as bespoke, technologies (hardware) and tools (software), assembled into a complete, low-cost platform. It includes positional tracking for a group of up to 10 people concurrently.…”
Section: Xr Platform Contexts and Scenariosmentioning
confidence: 99%
“…The goal of this project is to develop a solid technological and theoretical framework in terms of technical development, user-centered design and evaluation methodology for XR. The technical installation, the Immersive Deck [40], consists of a set of closely coupled, commercial off-the-shelf as well as bespoke, technologies (hardware) and tools (software), assembled into a complete, low-cost platform. It includes positional tracking for a group of up to 10 people concurrently.…”
Section: Xr Platform Contexts and Scenariosmentioning
confidence: 99%
“…This feature is, however, lacking the existing solutions. x Optical motion tracking, lack of ergonomic analysis (Podkosova et al, 2016) Optical…”
Section: Related Workmentioning
confidence: 99%
“…Although there have been some applications to VR, e.g., [9], the design space for marker-based TUIs for VR has not been sufficiently well studied.…”
Section: Introductionmentioning
confidence: 99%