2021
DOI: 10.36315/2021inpact002
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Impact of the Confinement on the Use of Video Games, Gaming-Related Motivations: A Quantitative and Qualitative Study

Abstract: The rapid spread of Coronavirus disease all over the world led to health and political measures in several countries such as spatial distancing, closures of institutions, and so ones. People were invited to stay home with limited outside activities and face-to-face interactions. To pass the time, and to cope with negative feelings, people had to find alternative activities like playing video games. The present study aims to investigate potential changes in gaming behaviors and the associated gaming motivations… Show more

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