2023
DOI: 10.1108/apjml-11-2022-0920
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Impact of virtual reality immersion on customer experience: moderating effect of cross-sensory compensation and social interaction

Abstract: Purpose In order to encourage customers to try experience virtual tourism, researchers and practitioners pay more attention on how to improve customers' perception of authenticity.Design/methodology/approach Using the theory of cross-sensory compensation, through 4 experiments, this study examines the impact of social interaction and cross-sensory strategies on the relationship between virtual reality (VR) and improving customers' perception of authenticity and customer experience.Findings Through experimental… Show more

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Cited by 7 publications
(2 citation statements)
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“…In LSE, streamers can provide more abundant sensory cues. According to the cross-sensory compensation theory, the loss of other senses can be compensated by the visual and auditory senses ( Mou et al, 2024 ). The vividness brought by multi-sensory channels can shape the experience of more specific simulated trial products ( Huang and Chung, 2024 ), thereby reducing product uncertainty.…”
Section: Research Model and Hypothesis Developmentmentioning
confidence: 99%
“…In LSE, streamers can provide more abundant sensory cues. According to the cross-sensory compensation theory, the loss of other senses can be compensated by the visual and auditory senses ( Mou et al, 2024 ). The vividness brought by multi-sensory channels can shape the experience of more specific simulated trial products ( Huang and Chung, 2024 ), thereby reducing product uncertainty.…”
Section: Research Model and Hypothesis Developmentmentioning
confidence: 99%
“…sensory information) is even more pronounced (Rosa et al, 2006;Yoganathan et al, 2019). As a result, researchers have paid more attention to such high body-involving products and have proposed ways to compensate for the lack of sensory cues in online shopping environments, for example, the use of sensory vocabulary (Cascio Rizzo et al, 2023;Yoganathan et al, 2019) and AR technology (Fritz et al, 2023;Mou et al, 2023).…”
Section: Introductionmentioning
confidence: 99%