2020
DOI: 10.22531/muglajsci.706841
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Implementation of a Generic Framework on Crowd Simulation: A New Environment to Model Crowd Behavior and Design Video Games

Abstract: Crowd behavior is the collective act and gathering of a group of individuals to achieve a shared purpose. Swarm intelligence-based optimization algorithms are usually used to solve complex problems for crowd behavior. Crowd simulations are often used for the analyses that require precision in different domains such as complex structural analysis, image recognition, creating nature-inspired non-player character movements in video games, and more. In this study, a generic crowd simulation framework that can be u… Show more

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Cited by 6 publications
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References 13 publications
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