2011
DOI: 10.1587/transinf.e94.d.2549
|View full text |Cite
|
Sign up to set email alerts
|

Implementation of Scale and Rotation Invariant On-Line Object Tracking Based on CUDA

Abstract: SUMMARYObject tracking is a major technique in image processing and computer vision. Tracking speed will directly determine the quality of applications. This paper presents a parallel implementation for a recently proposed scale-and rotation-invariant on-line object tracking system. The algorithm is based on NVIDIA's Graphics Processing Units (GPU) using Compute Unified Device Architecture (CUDA), following the model of single instruction multiple threads. Specifically, we analyze the original algorithm and pr… Show more

Help me understand this report

Search citation statements

Order By: Relevance

Paper Sections

Select...
1

Citation Types

0
1
0

Year Published

2013
2013
2016
2016

Publication Types

Select...
2
1

Relationship

0
3

Authors

Journals

citations
Cited by 3 publications
(1 citation statement)
references
References 8 publications
0
1
0
Order By: Relevance
“…CUDA is a heterogeneous computing model that involves both the CPU and the GPU, and has been used for speeding up a large number of applications [11]- [13]. In the CUDA model, the GPU is regarded as a coprocessor which is capable of executing a great number of threads in parallel.…”
Section: Gpu Architecture and Cuda Modelmentioning
confidence: 99%
“…CUDA is a heterogeneous computing model that involves both the CPU and the GPU, and has been used for speeding up a large number of applications [11]- [13]. In the CUDA model, the GPU is regarded as a coprocessor which is capable of executing a great number of threads in parallel.…”
Section: Gpu Architecture and Cuda Modelmentioning
confidence: 99%