2011
DOI: 10.1007/s11433-010-4241-5
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Implementation of the moving particle semi-implicit method on GPU

Abstract: The Moving Particle Semi-implicit (MPS) method performs well in simulating violent free surface flow and hence becomes popular in the area of fluid flow simulation. However, the implementations of searching neighbouring particles and solving the large sparse matrix equations (Poisson-type equation) are very time-consuming. In order to utilize the tremendous power of parallel computation of Graphics Processing Units (GPU), this study has developed a GPU-based MPS model employing the Compute Unified Device Archi… Show more

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Cited by 18 publications
(8 citation statements)
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“…Up to now, many MPS researchers have attempted to accelerate computations in the frame of MPS by employing GPU and multi-CPU parallel techniques. Hori et al (2011) and Zhu et al (2011) discussed the efficiency of GPU computations for 2D free-surface flows. Kakuda et al (2012Kakuda et al ( , 2013 investigated GPU-accelerating performance using both 2D and 3D dam-break.…”
Section: Introductionmentioning
confidence: 99%
“…Up to now, many MPS researchers have attempted to accelerate computations in the frame of MPS by employing GPU and multi-CPU parallel techniques. Hori et al (2011) and Zhu et al (2011) discussed the efficiency of GPU computations for 2D free-surface flows. Kakuda et al (2012Kakuda et al ( , 2013 investigated GPU-accelerating performance using both 2D and 3D dam-break.…”
Section: Introductionmentioning
confidence: 99%
“…A significant disadvantage of fluid simulation models that value numerical precision is time spent in the application execution, more specifically in the simulation generation [34]. The challenge of dealing with this problem has been diminished through the use of computational platforms that provide Application Programming Interfaces (APIs) making it possible to benefit from the various processing cores of a Graphics Processing Unit (GPU).…”
Section: A Goalsmentioning
confidence: 99%
“…Aun así, los métodos han presentado algunas dificultades al reproducir con exactitud la presión hidrostática y la presión hidrodinámica teniendo problemas de inestabilidad como oscilaciones numéricas con frecuencias y amplitudes sobrevaluadas en el histórico de la presión de impacto y distribuciones anormales en el campo de la presión (Ataie-Ashtiani y Khayyer y Gotoh, 2009;Kondo y Koshizuka, 2011;Khayyer y Gotoh, 2011;Lee et al, 2011;Tanaka y Masunaga, 2010;Sanchez-Mondragon, 2016; entre muchos otros trabajos). Estas dificultades y otras relativas a la reducción del tiempo computacional (Gotoh et al, 2005;Zhu et al, 2011) han sido superadas por medio de una serie de mejoras que se abordarán más adelante.…”
Section: Introductionunclassified