1997
DOI: 10.1016/s0097-8493(96)00083-0
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Implementations of Cube-4 on the Teramac custom computing machine

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Cited by 9 publications
(8 citation statements)
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“…A simulation of the architecture on the HP Teramac configurable custom hardware machine running at about 1 Mhz on a 125 3 dataset with five parallel pipelines achieved a frame rate of 1.6 Hz (Kanus et al, 1997). A VLSI implementation of the architecture scales well even for huge datasets.…”
Section: Real-time Hardwarementioning
confidence: 99%
“…A simulation of the architecture on the HP Teramac configurable custom hardware machine running at about 1 Mhz on a 125 3 dataset with five parallel pipelines achieved a frame rate of 1.6 Hz (Kanus et al, 1997). A VLSI implementation of the architecture scales well even for huge datasets.…”
Section: Real-time Hardwarementioning
confidence: 99%
“…Cube-4 is a pipelined scalable volume rendering architecture based on ray casting [4,13,141. Cube-4L is a modification of Cube-4 simplifying it by using an implementation of rayslice-sweeping.…”
Section: The Cube-4l Architecturementioning
confidence: 99%
“…Unfortunately, it arrives there a full beam processing time (b cycles) too late. The Cube-4 architecture handled this by reading the beam as soon as possible, but delaying the processing of the data by b cycles which requires buffering of the whole beam [4,13]. Figure 14 suggests a better approach by shifting the beginning of a beam by one partial beam to the right.…”
Section: Abc Gradient Estimationmentioning
confidence: 99%
“…Many designs have been proposed [2,4,7,8,9,10,11,12,15,16,171, and n few either simulated or actually built [l, 4, 9, 10, 151. Volume visualization is compute intensive and very demanding on system resources like CPU compute power, memory bandwidth and bus bandwidth.…”
Section: Introductionmentioning
confidence: 99%