2020
DOI: 10.48550/arxiv.2009.09458
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Implicit Feature Networks for Texture Completion from Partial 3D Data

Abstract: Prior work to infer 3D texture use either texture atlases, which require uv-mappings and hence have discontinuities, or colored voxels, which are memory inefficient and limited in resolution. Recent work, predicts RGB color at every XYZ coordinate forming a texture field, but focus on completing texture given a single 2D image. Instead, we focus on 3D texture and geometry completion from partial and incomplete 3D scans. IF-Nets [2] have recently achieved state-of-the-art results on 3D geometry completion using… Show more

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