2022
DOI: 10.3390/s22114026
|View full text |Cite
|
Sign up to set email alerts
|

Improved Feature-Based Gaze Estimation Using Self-Attention Module and Synthetic Eye Images

Abstract: Gaze is an excellent indicator and has utility in that it can express interest or intention and the condition of an object. Recent deep-learning methods are mainly appearance-based methods that estimate gaze based on a simple regression from entire face and eye images. However, sometimes, this method does not give satisfactory results for gaze estimations in low-resolution and noisy images obtained in unconstrained real-world settings (e.g., places with severe lighting changes). In this study, we propose a met… Show more

Help me understand this report

Search citation statements

Order By: Relevance

Paper Sections

Select...
2

Citation Types

0
3
0

Year Published

2023
2023
2024
2024

Publication Types

Select...
5
1

Relationship

0
6

Authors

Journals

citations
Cited by 6 publications
(3 citation statements)
references
References 39 publications
0
3
0
Order By: Relevance
“…Each of these methods offers unique benefits and challenges, influencing their application in VR environments. Recent advancements in gaze estimation, particularly the use of appearance-based methods [4], have shown significant potential in VR settings. These methods, leveraging synthesized images of the eye region, enable more realistic simulations of eye movements [4].…”
Section: Introductionmentioning
confidence: 99%
See 1 more Smart Citation
“…Each of these methods offers unique benefits and challenges, influencing their application in VR environments. Recent advancements in gaze estimation, particularly the use of appearance-based methods [4], have shown significant potential in VR settings. These methods, leveraging synthesized images of the eye region, enable more realistic simulations of eye movements [4].…”
Section: Introductionmentioning
confidence: 99%
“…Recent advancements in gaze estimation, particularly the use of appearance-based methods [4], have shown significant potential in VR settings. These methods, leveraging synthesized images of the eye region, enable more realistic simulations of eye movements [4]. Furthermore, the study by Wood et al [5] provides a comprehensive overview of appearance-based gaze estimation using deep learning, offering insights into the complexities and challenges associated with simulating realistic eye movements in digital environments [5].…”
Section: Introductionmentioning
confidence: 99%
“…Oh et al [10] suggested estimating gaze by detecting eye region landmarks through a single eye image. It learns representations of images at various resolutions, and the self-attention module is used to obtain a refined feature map with better spatial information.…”
mentioning
confidence: 99%