2018
DOI: 10.1109/mce.2018.2797741
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Improving Mobility for the Visually Impaired: A Wearable Indoor Positioning System Based on Visual Markers

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Cited by 25 publications
(12 citation statements)
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“…The system’s design needs to consider the hardware structure, the positioning method, the positioning performance, and environmental interference, which are problems that indoor positioning technology also faces. Indoor positioning refers to short-range positioning technology in a fixed area, including infrared positioning [120], ultrasonic positioning [121], Radio Frequency Identification (RFID) positioning [122], UWB positioning [123], inertial navigation [124], geomagnetic positioning [125], and Visible Light communication (VLC) positioning [126]. The changing environmental constraints make it impossible for the CLS to adopt infrared positioning that relies on line-of-sight propagation and geomagnetic or WLAN (Wireless Local Area Network) positioning technology based on the fingerprint method.…”
Section: Systematic Analysis Of Framework Unitsmentioning
confidence: 99%
“…The system’s design needs to consider the hardware structure, the positioning method, the positioning performance, and environmental interference, which are problems that indoor positioning technology also faces. Indoor positioning refers to short-range positioning technology in a fixed area, including infrared positioning [120], ultrasonic positioning [121], Radio Frequency Identification (RFID) positioning [122], UWB positioning [123], inertial navigation [124], geomagnetic positioning [125], and Visible Light communication (VLC) positioning [126]. The changing environmental constraints make it impossible for the CLS to adopt infrared positioning that relies on line-of-sight propagation and geomagnetic or WLAN (Wireless Local Area Network) positioning technology based on the fingerprint method.…”
Section: Systematic Analysis Of Framework Unitsmentioning
confidence: 99%
“…Augmented reality (AR) is usually described as the interaction between a real environment and computer-generated virtual objects through allowing users to interact with the virtual objects through visual, auditory, or haptic sensory modalities [1,2]. Distinct visual cues, such as image markers [1][2][3][4] or parts of the human body [5], are commonly used to place virtual objects into the real world. Among the various AR services, there are indoor guidance services widely used in public places such as museums and airports [1][2][3].…”
Section: Introductionmentioning
confidence: 99%
“…Distinct visual cues, such as image markers [1][2][3][4] or parts of the human body [5], are commonly used to place virtual objects into the real world. Among the various AR services, there are indoor guidance services widely used in public places such as museums and airports [1][2][3]. In order for this service to provide a user with a successful user experience, an AR marker in the indoor environment should be able to give information to the user at a relatively long distance in real time.…”
Section: Introductionmentioning
confidence: 99%
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