“…While VR gaming has been extensively studied by researchers in the HCI and gaming circles (Frommel et al, 2017;Hart et al, 2018;Krekhov et al, 2018;Yildirim, 2019), the design and development of accessible VR games for disabled individuals has received limited attention (Gerling and Spiel, 2021). That said, previous research has shown that individuals with limited mobility are highly interested in using VR applications for entertainment, socialization, and productivity purposes (Mason et al, 2022;Mott et al, 2020;Wentzel et al, 2022).…”