2017
DOI: 10.1007/978-3-319-68059-0_41
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Inclusive Side-Scrolling Action Game Securing Accessibility for Visually Impaired People

Abstract: Though many computer games have recently become accessible for gamers with visual impairments, these players still face difficulty in manipulating game characters and acquiring visual information. It is true that although an increasing number of games for visually impaired people called audio games are being developed, many of these games cannot satisfy their basic needs because of the shortage of contents and are difficult for sighted people because of no visual information. Based on this situation, we have b… Show more

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Cited by 3 publications
(2 citation statements)
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“…Notably, they created a game development environment for the blind that uses Otonove for creating text information and an audible mapper for 2D mapping. Using these tools, they also prototyped an inclusive action game and proposed the evaluation scheme for the gameplay and interface using item response theory [24,30].…”
Section: Audio and Inclusive Gamesmentioning
confidence: 99%
“…Notably, they created a game development environment for the blind that uses Otonove for creating text information and an audible mapper for 2D mapping. Using these tools, they also prototyped an inclusive action game and proposed the evaluation scheme for the gameplay and interface using item response theory [24,30].…”
Section: Audio and Inclusive Gamesmentioning
confidence: 99%
“…Notably, they also created a game development environment for the blind that uses Otonove for creating text information and Audible Mapper for 2D mapping. Using these tools, they also prototyped an inclusive action game [41].…”
Section: Audio and Inclusive Gamesmentioning
confidence: 99%