“…To achieve this purpose, the experimental procedure encompassed three stress induction tests, interspersed with intervals during which subjects were presented with two-minute relaxation videos. These stress induction tests comprised the use of 3D puzzles [7], mathematical calculations widely used in scientific literature [35] [36] and, finally, the implementation of a video game on mobile devices. Apart from the tests themselves, an attempt was made to generate a stressful environment and the subject's reactions and behaviors were noted while monitoring the experiment.…”