Abstract:More and more physics engines are used to simulate the dynamics between two rigid bodies. However, it is still unknown whether physics engine is suitable for computing the physical information of objects with fluid effect, such as the trajectory and collision dynamics of otolith in semicircular canal in benign paroxysmal postural vertigo (BPPV). The purpose of this study is to determine whether the fluid effect in Bullet physics engine has an impact on the movement data of otoliths in semicircular canal. Based… Show more
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