2012 IEEE Consumer Communications and Networking Conference (CCNC) 2012
DOI: 10.1109/ccnc.2012.6181001
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Influence of online games traffic multiplexing and router buffer on subjective quality

Abstract: Abstract-This work presents a simulation study of the influence of a multiplexing method on the parameters that define the subjective quality for online games, mainly delay, jitter and packet loss. The results for an available subjective quality estimator from the literature are also shown. Two buffer implementations, each one with two buffer sizes, are tested in order to study the mutual influences of the router buffer and multiplexing on subjective quality. The results show that small buffers are more adequa… Show more

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Cited by 6 publications
(5 citation statements)
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References 15 publications
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“…En [74], los autores presentaron un estudio de simulación, de la influencia de un método de multiplexión en los parámetros que definen la calidad subjetiva de los juegos online (principalmente retardo, jitter y pérdida de paquetes). Los resultados muestran que los buffer pequeños, presentan mejores características para mantener el retardo y el jitter en valores adecuados, pero a costa de incrementar la pérdida de paquetes.…”
Section: Influencia Del Buffer En Diferentes Serviciosunclassified
“…En [74], los autores presentaron un estudio de simulación, de la influencia de un método de multiplexión en los parámetros que definen la calidad subjetiva de los juegos online (principalmente retardo, jitter y pérdida de paquetes). Los resultados muestran que los buffer pequeños, presentan mejores características para mantener el retardo y el jitter en valores adecuados, pero a costa de incrementar la pérdida de paquetes.…”
Section: Influencia Del Buffer En Diferentes Serviciosunclassified
“…As a counterpart of the savings, a small multiplexing delay is required in order to get a number of packets to be sent together. This delay will vary between 0 and the multiplexing period PE, with an average value of PE/2 [6].…”
Section: Introductionmentioning
confidence: 99%
“…In [13] the authors present study of the influence of a multiplexing method on the parameters that define the subjective quality of online games: mainly delay, jitter and packet loss. The work considers two buffer implementations, each one with two buffer sizes, in order to study the relationship between router's buffer and multiplexing on subjective quality.…”
Section: Influence Of the Buffer In Inter-active Real-time Servicesmentioning
confidence: 99%
“…The work considers two buffer implementations, each one with two buffer sizes, in order to study the relationship between router's buffer and multiplexing on subjective quality. The multiplexed traffic of a number of users shared [13].…”
Section: Influence Of the Buffer In Inter-active Real-time Servicesmentioning
confidence: 99%