2020
DOI: 10.1080/15391523.2020.1713263
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Informal STEM: learning with robotics and game design in an urban context

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Cited by 36 publications
(37 citation statements)
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“…One article (Newton et al., 2020) referenced Repenning et al. (2015) as the framework for analysing CT in students’ games but assessed abstraction, algorithms, and learning transfer as factors of CT.…”
Section: Resultsmentioning
confidence: 99%
See 1 more Smart Citation
“…One article (Newton et al., 2020) referenced Repenning et al. (2015) as the framework for analysing CT in students’ games but assessed abstraction, algorithms, and learning transfer as factors of CT.…”
Section: Resultsmentioning
confidence: 99%
“…They suggested revision of the framework that would add input and output to CT concepts; user interaction to CT perspectives; and multimodal design, predictive thinking, and the ability to read, interpret, and communicate code to the CT practice dimension. Whether to revise or not, these suggestions revealed that there may still be unknown gaps in the framing of CT. One article (Newton et al, 2020) referenced Repenning et al (2015) as the framework for analysing CT in students' games but assessed abstraction, algorithms, and learning transfer as factors of CT. The authors presented these factors as the summative categories from the CT pattern of Repenning et al (2015).…”
Section: Referential Definitionsmentioning
confidence: 99%
“…Problem formulation – Newton et al (2020) described abstraction as the sum of activities that learners engage in to formulate solutions to problems before coding. According to Newton et al (2020), students are abstracting when they make decisions about the behaviour of agents in game design before the actual coding. These prior-to-coding activities could take diverse forms, including the decomposition and generalisation of behaviour.…”
Section: Resultsmentioning
confidence: 99%
“…A similar operationalisation was adopted in a study that examined how students develop CT in informal learning environments (Newton et al, 2020). However, Newton et al (2020) extended the implementation of abstraction as a measure of the usage levels of conditionals (i.e. whether a conditional such as an 'if statement' was unclear, a single-condition comparison or a multiple-conditions comparison).…”
Section: The Operationalisation Of Abstractionmentioning
confidence: 99%
“…Its use is most significantly focused on the secondary education stage. Among the benefits of using robotics as a pedagogical resource [25,26], we may indicate the improvement of autonomy, creativity, attention, and social relations in students. In addition, it generates more motivating learning contexts, so that students can look for solutions and alternatives to the different questions or doubts they may have in class in a self-regulated manner.…”
Section: Introductionmentioning
confidence: 99%