2016
DOI: 10.1016/j.actpsy.2016.08.006
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Insight with hands and things

Abstract: Two experiments examined whether different task ecologies influenced insight problem solving. The 17 animals problem was employed, a pure insight problem. Its initial formulation encourages the application of a direct arithmetic solution, but its solution requires the spatial arrangement of sets involving some degree of overlap. Participants were randomly allocated to either a tablet condition where they could use a stylus and an electronic tablet to sketch a solution or a model building condition where partic… Show more

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Cited by 39 publications
(47 citation statements)
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“…The results in the present study were in line with other results showing that interaction with artefacts enhances problem-solving success (Fioratou & Cowley, 2009;Vallée-Tourangeau, et al, 2015;Vallée-Tourangeau et al, 2016b). The performance in the present experiments were considerably higher than those reported by Fioratou and Cowley (2009).…”
Section: Discussionsupporting
confidence: 92%
See 1 more Smart Citation
“…The results in the present study were in line with other results showing that interaction with artefacts enhances problem-solving success (Fioratou & Cowley, 2009;Vallée-Tourangeau, et al, 2015;Vallée-Tourangeau et al, 2016b). The performance in the present experiments were considerably higher than those reported by Fioratou and Cowley (2009).…”
Section: Discussionsupporting
confidence: 92%
“…DeCaro, Van Stockum, & Wieth, 2016), and more important, previous work that explored problem solving in a highinteractivity task environment found no association between working memory scores and solution rates with a so-called insight problem (e.g. Vallée-Tourangeau et al, 2016b).…”
Section: Discussionmentioning
confidence: 96%
“…However, analogy problem solving is a highly constrained task with a single correct solution, and one could argue that this is uncharacteristic of most creative tasks. Moreover, it has been argued that classic insight problems such as this divorce the task from the solver's real-world context because they do not require interaction with an object (Vallée-Tourangeau, Steffensen, Vallée-Tourangeau, and Sirota, 2016). The goal of…”
Section: Introductionmentioning
confidence: 99%
“…So in fact negative emotions may foster creativity! We noticed a remarkable convergence of our claims and experimental findings regarding the positive incidence of enacting in the arising of new insights in problem-solving situations with very recent research in cognitive science (e.g., Glenberg 2015;Vallée-Tourangeau et al 2016;Abrahamson and Trninic 2015).…”
Section: Discussionmentioning
confidence: 74%