“…Other research has shown gendered preferences for game genres (Quandt et al, 2014), which may make sexual harassment of women more common due to a hostile climate or less common simply because women are less likely to be observed in the environment. Other contextual features may also mitigate or exacerbate harassment, such as cooperative gameplay (Velez, Mahood, Ewoldsen, & Moyer-Gus e, 2012), aggressive content (Gitter, Ewell, Guadagno, Stillman, & Baumeister, 2013;Saleem, Anderson, & Gentile, 2012), or a player's performance (Kasumovic & Kuznekoff, 2015). Other variables, such as rank or status within a game, should also be considered given power has been shown to be an important variable in harassment and bullying (Barlett, 2015;Pryor et al, 1995).…”