2015
DOI: 10.1016/j.jcss.2014.06.011
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Integer programming based heterogeneous CPU–GPU cluster schedulers for SLURM resource manager

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Cited by 8 publications
(16 citation statements)
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“…The new integer formulation enables us to generate higher number of bids for each job and obtain solution in a shorter period of time. When compared with the results of our previous AUCSCHED1 implementation , we see improvements in utilization, mainly as a result of being able to generate higher number of bids for each job.…”
Section: Discussionmentioning
confidence: 86%
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“…The new integer formulation enables us to generate higher number of bids for each job and obtain solution in a shorter period of time. When compared with the results of our previous AUCSCHED1 implementation , we see improvements in utilization, mainly as a result of being able to generate higher number of bids for each job.…”
Section: Discussionmentioning
confidence: 86%
“…In our previous work , we have used IP approach to develop two scheduling plugins for Slurm: IPSCHED and AUCSCHED1. In these plugins, the general mechanism is the same: we take a window of jobs from the front of the queue, retrieve the available resource information in the system, and then solve an IP problem.…”
Section: Related Workmentioning
confidence: 99%
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“…Some of the works have explored using the RMS like TORQUE [11], SLURM [12] and HTCondor [13]. In such workaround solutions, jobs can specify their request for the GPUs but it is left up to the user to ensure that the job is executed properly on the GPU [12]. Jobs are tagged to indicate GPU and non-GPU jobs and RMSs scheduling policies have extended to be aware of GPU nodes and the respective jobs are scheduled from the job queue.…”
Section: 2using Resource Management Systemsmentioning
confidence: 99%