We propose a new logic-based language called Log Description Language (LogDL), designed to be a medium for the knowledge discovery workflows over complex data sets. It makes it possible to operate with the original data along with machinelearning-driven insights expressed as facts and rules, regarded as so-called descriptive logs characterizing the observed processes in real or virtual environments. LogDL is inspired by the research at the border of AI and games, precisely by Game Description Language (GDL) that was developed for General Game Playing (GGP). We emphasize that such formal frameworks for analyzing the gameplay data are a good prerequisite for the case of real, "not digital" processes. We also refer to Fogs of War (FoW)our upcoming project related to AI in video games with limited information -whereby LogDL will be used as well.