Abstract:This article explored the background for task-based games and how they could best fit in educational contexts tomake use of their potential benefits for language teaching and learning purposes. First, the assumptions of task-basedlanguage teaching (TBLT) and game-based learning (GBL), as the two underlying theories of task-based games,were touched upon. It was suggested that pedagogical tasks could be used as a framework for designing educationalgames. The benefits and pitfalls of implementation of TBLT and GB… Show more
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