2004
DOI: 10.1007/978-3-540-24674-9_56
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Integrating miniMin-HSP Agents in a Dynamic Simulation Framework

Abstract: Abstract. In this paper, we describe the framework created for implementing AI-based animations for artificial actors in the context of IVE (Intelligent Virtual Environments). The minMin-HSP (Heuristic Search Planner) planner presented in [12] has been updated to deal with 3D dynamic simulation environments, using the sensory/actuator system fully implemented in UnrealTM and presented in [10]. Here, we show how we have integrated these systems to handle the necessary balance between the reactive and deliberati… Show more

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Cited by 2 publications
(3 citation statements)
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“…Planningbased agents are normally inspired by the STRIPS (ADL/PDDL) action language, where activities are represented using a classic state model with a conjunction of grounded literals. This approach has been used in storytelling domains (Charles et al, 2003) and other task-oriented 3D agents (Lozano et al, 2004). In these contexts, the usual representation of the actions suffers from different drawbacks when an actor is interested in reusing his/her operators with different objects.…”
Section: Task Librarymentioning
confidence: 99%
“…Planningbased agents are normally inspired by the STRIPS (ADL/PDDL) action language, where activities are represented using a classic state model with a conjunction of grounded literals. This approach has been used in storytelling domains (Charles et al, 2003) and other task-oriented 3D agents (Lozano et al, 2004). In these contexts, the usual representation of the actions suffers from different drawbacks when an actor is interested in reusing his/her operators with different objects.…”
Section: Task Librarymentioning
confidence: 99%
“…Agents presented in [15] suffer from autonomous communication modules to coordinate their actuation or exchange information with their partners. Thus, the behavioral consistency of the multi-agent animations can be poor.…”
Section: Social Modelmentioning
confidence: 99%
“…As previously exposed, characters are benevolent and their intention is to let the others finish their previous commitments. Following this premise, the miniMin-HSP planner used by our 3DIVA [15] will now start the search from a future virtual state resulted from applying the c beliefs over the current perceived state (this mental execution uses the add and delete lists of the STRIPS definition for the the external ongoing actions).In this manner, it constructs a prospective situation that skips actual dependences. Additionally, each c belief will lock the objects being used by other agents thereby forbidding to jeopardize the success of the tasks previously initiated (see figure 3).…”
Section: Coordinated Task-oriented Agentsmentioning
confidence: 99%