2002
DOI: 10.21236/ada408580
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Integration of a Legacy System with Night Vision Training System (NVTS)

Abstract: Public reporting burder for this collection of information is estibated to average 1 hour per response, including the time for reviewing instructions, searching existing data sources, gathering and maintaining the data needed, and completing and reviewing this collection of information. Send comments regarding this burden estimate or any other aspect of this collection of information, including suggestions for reducing this burder to Department of Defense, Washington Headquarters Services, Directorate for Info… Show more

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Cited by 3 publications
(3 citation statements)
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“…80, 165). Anderson, Vrana, Riegler, and Martin (2002) evaluated several types of head-tracking systems for use with night vision training. Inertial head trackers were recommended for enclosed areas where the placement of additional sensors is not possible.…”
Section: Head Trackingmentioning
confidence: 99%
“…80, 165). Anderson, Vrana, Riegler, and Martin (2002) evaluated several types of head-tracking systems for use with night vision training. Inertial head trackers were recommended for enclosed areas where the placement of additional sensors is not possible.…”
Section: Head Trackingmentioning
confidence: 99%
“…Because only simulated imagery is presented to trainees in simulate approach training environments, dynamic range effects for any night environment may be rendered in the simulated NVG imagery; the dynamic range limitations of projectors become a moot point. Significant research in physics-based simulation led to development of the Night Vision Training System (NVTS) [8] which was enabled by the SensorHost system [9] that performed all physics and NVG-specific computations for the IG. NVTS was successfully demonstrated in an F-16C training simulator at Air Force Research Laboratory in 2003.…”
Section: "Simulate Approach" Training Environmentsmentioning
confidence: 99%
“…A technique that is used to simulate environmental factors is to have a terrain board model with both natural and cultural lighting to demonstrate various illumination conditions (e.g., Folaron, Deacutis, Hegarty, Vollmerhausen, & Schroeder, 2007; Ruffner et al, 2004; Theleman et al, 2008) and special programs to simulate weather effects (e.g., Folaron et al, 2007; Theleman et al, 2008). One of the challenges includes the computational and hardware resources to provide high-fidelity simulation of both the out-of-the-window world and the NVG image (e.g., Anderson, Vrana, Riegler, & Martin, 2002; Clark, Colbert, Pribadi, Riegler, & Anderson, 2005).…”
Section: The Practical Implicationsmentioning
confidence: 99%