1998
DOI: 10.1145/288076.288077
|View full text |Cite
|
Sign up to set email alerts
|

Intelligent animated agents for interactive language training

Abstract: This report describes a three-year project, now eight months old, to develop interactive learning tools for language training with profoundly deaf children. The tools combine four key technologies: speech recognition, developed at the Oregon Graduate Institute; speech synthesis, developed at the University of Edinburgh and modified at OGI; facial animation, developed at University of California, Santa Cruz; and face tracking and speech reading, developed at Carnegie Mellon University. These technologies are be… Show more

Help me understand this report

Search citation statements

Order By: Relevance

Paper Sections

Select...
2
1
1

Citation Types

0
4
0

Year Published

2000
2000
2007
2007

Publication Types

Select...
5
3

Relationship

1
7

Authors

Journals

citations
Cited by 18 publications
(4 citation statements)
references
References 1 publication
0
4
0
Order By: Relevance
“…Therefore, almost all software packages to teach pronunciation focus on accuracy at the expense of fluency and extended discourse. Seferoğlu (2003, p. 5) claims that “one of the main limitations of many of the computer assisted pronunciation software packages is that they are limited to presenting and practicing of segmental aspects (ie, individual sounds) of the language rather than suprasegmental aspects and connected speech.” Moreover, many commercially available software packages have been criticised because they were not designed based on sound pedagogical guidelines (Pennington, 1999; Warschauer & Healey, 1998) or they failed to adopt a multidisciplinary approach that includes teachers, linguists, speech experts, etc in the design process (Cole et al , 1998; Price, 1998).…”
Section: Computer Assisted Language Learningmentioning
confidence: 99%
“…Therefore, almost all software packages to teach pronunciation focus on accuracy at the expense of fluency and extended discourse. Seferoğlu (2003, p. 5) claims that “one of the main limitations of many of the computer assisted pronunciation software packages is that they are limited to presenting and practicing of segmental aspects (ie, individual sounds) of the language rather than suprasegmental aspects and connected speech.” Moreover, many commercially available software packages have been criticised because they were not designed based on sound pedagogical guidelines (Pennington, 1999; Warschauer & Healey, 1998) or they failed to adopt a multidisciplinary approach that includes teachers, linguists, speech experts, etc in the design process (Cole et al , 1998; Price, 1998).…”
Section: Computer Assisted Language Learningmentioning
confidence: 99%
“…The applications for this technology include virtual language tutors (Cole et al, 1998), communication aids for hard-of-hearing people (Agelfors et al, 1998), embodied conversational agents in spoken dialogue systems (Gustafson et al 2000) and talking computer game characters, to name only a few. Proper visual speech movements are often a crucial factor for the realism of such avatars, and in some applications, realistic speech movement constitute the main motivation for the technology (Agelfors et al, 1998;Siciliano et al, 2003).…”
Section: Introductionmentioning
confidence: 99%
“…This may not necessarily be due to a lack of willingness, on the part of the developers, to include pedagogical guidelines in the design. It may simply be due to a failure to adopt a multidisciplinary approach involving speech technologists, linguists and language teachers (Cole et al 1998, Price 1998, or more fundamentally, to the absence of clear pedagogical guidelines that suit these types of environments.…”
Section: Introductionmentioning
confidence: 99%