2012
DOI: 10.1016/j.intcom.2012.05.002
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Interacting with the Music Paint Machine: Relating the constructs of flow experience and presence

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Cited by 35 publications
(33 citation statements)
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“…This general objective is translated into a set of more concrete goals. A first goal is the development of musical creativity by inviting learners to be playful with musical parameters and by provoking an optimal experience (Addessi and Pachet 1999;Csikszentmihalyi 1990;Deliège and Wiggins 2006;Kratus 1991;Nijs et al 2012;Woszczynski, Roth, and Segars 2002). A second goal is the development of an embodied understanding of music by integrating body movement as an essential component of musical expression and by providing a multimodal experience in which body movement and music converge into a common visual stimulus, that is, the digital painting (e.g.…”
Section: The Music Paint Machinementioning
confidence: 99%
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“…This general objective is translated into a set of more concrete goals. A first goal is the development of musical creativity by inviting learners to be playful with musical parameters and by provoking an optimal experience (Addessi and Pachet 1999;Csikszentmihalyi 1990;Deliège and Wiggins 2006;Kratus 1991;Nijs et al 2012;Woszczynski, Roth, and Segars 2002). A second goal is the development of an embodied understanding of music by integrating body movement as an essential component of musical expression and by providing a multimodal experience in which body movement and music converge into a common visual stimulus, that is, the digital painting (e.g.…”
Section: The Music Paint Machinementioning
confidence: 99%
“…In this way learners can move from exploration and experimentation towards carefully designed exercises. A fourth feature is the ability to tailor the system to the conditions of an optimalor flowexperience in order to elicit such an experience (Chen, Wigand, and Nilan 1999;Csikszentmihalyi 1990;Nijs et al 2012;Nijs and Leman 2014). The system allows the design of activities that have clear goals, carefully balance skills and challenge and provide immediate and unambiguous feedback on what is being played.…”
Section: The Music Paint Machinementioning
confidence: 99%
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“…The evaluation of this tool was done with musicians (Nijs et al, 2012), and the authors focused on the relationship between flow experience and presence. Results showed that Music Paint Machine has a didactic relevance for learning to improvise and to stimulate creativity, and that there is a significantly strong correlation between flow and presence while engaging with an interactive music system.…”
Section: Introductionmentioning
confidence: 99%