2024
DOI: 10.1016/j.amc.2023.128364
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Interaction state Q-learning promotes cooperation in the spatial prisoner's dilemma game

Zhengzhi Yang,
Lei Zheng,
Matjaž Perc
et al.
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Cited by 10 publications
(2 citation statements)
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“…For instance, Ding et al [62] found that individuals maintain a high level of cooperation act like WSLS in two-agent repeated games. Additionally, Zheng et al [63] observed elevated levels of trust in trust games, and Yang et al [64] proposed a reward information-sharing mechanism, indicating that considering neighbors' payoff information can significantly enhance cooperation.…”
Section: Introductionmentioning
confidence: 99%
“…For instance, Ding et al [62] found that individuals maintain a high level of cooperation act like WSLS in two-agent repeated games. Additionally, Zheng et al [63] observed elevated levels of trust in trust games, and Yang et al [64] proposed a reward information-sharing mechanism, indicating that considering neighbors' payoff information can significantly enhance cooperation.…”
Section: Introductionmentioning
confidence: 99%
“…In view of the above, it is quite natural that one takes up the endeavour of not only considering different strategy update rules [49][50][51][52][53][54][55], that are not just dependent on the payoff [51], but also allow for the possibility that individuals may learn the appropriate rule (model for strategy update) from the experience gained through repeated interactions. In other words, a more complex strategy could involve adopting a strategy contingent on the belief about environmental state of player.…”
Section: Introductionmentioning
confidence: 99%