2012 IEEE International Conference on Development and Learning and Epigenetic Robotics (ICDL) 2012
DOI: 10.1109/devlrn.2012.6400833
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Interactional Motivation in artificial systems: Between extrinsic and intrinsic motivation

Abstract: Abstract-This paper introduces Interactional Motivation (IM) as a way to implement self-motivation in artificial systems. An interactionally motivated agent selects behaviors for the sake of enacting the behavior itself rather than for the value of the behavior's outcome. IM contrasts with extrinsic motivation by the fact that it defines the agent's motivation independently from the environment's state. Because IM does not refer to the environment's states, we argue that IM is a form of selfmotivation on the s… Show more

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Cited by 20 publications
(13 citation statements)
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“…numerical valence with PMSs and implement a selector that selects MPs that have the highest cumulative valence of their PMSs. The entity will appear to enjoy enacting interactions that have a positive valence and to dislike enacting interactions that have a negative valence (interactional motivation, Georgeon, Marshall & Gay 2012). It is also used to simulate the enaction of future MPs before selecting them.…”
Section: Selection Processmentioning
confidence: 99%
“…numerical valence with PMSs and implement a selector that selects MPs that have the highest cumulative valence of their PMSs. The entity will appear to enjoy enacting interactions that have a positive valence and to dislike enacting interactions that have a negative valence (interactional motivation, Georgeon, Marshall & Gay 2012). It is also used to simulate the enaction of future MPs before selecting them.…”
Section: Selection Processmentioning
confidence: 99%
“…We found that the EMDP model allowed us to encode metaphorical survival preferences by associating a value with the interactions that we define as concerning the agent's survival needs. These constraints generate a form of motivation that we call interactional motivation (Georgeon, Marshall, & Gay, 2012): the motivation to enact interactions with predefined positive values and to avoid interactions with predefined negative values. We predefine a slightly negative value for interactions that do not directly concern the agent's survival needs, to represent a light cost of enacting them.…”
Section: Self-motivationmentioning
confidence: 99%
“…The EMDP model allows defining two forms of self-motivation: the motivation to be in control of one's own activity by seeking to successfully enact interactions, and the motivation to enact interactions that have predefined positive values and to avoid enacting interactions that have predefined negative values. We call the former autotelic motivation in reference to Steel's autotelic principle [10], and the latter interactional motivation [11].…”
Section: Enactive Markov Decision Process (Emdp)mentioning
confidence: 99%