2000
DOI: 10.1162/105474600300040385
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Interactions in Perceived Quality of Auditory-Visual Displays

Abstract: The quality of realism in virtual environments (VEs) is typically considered to be a function of visual and audio fidelity mutually exclusive of each other. However, the VE participant, being human, is multimodal by nature. Therefore, in order to validate more accurately the levels of auditory and visual fidelity that are required in a virtual environment, a better understanding is needed of the intersensory or crossmodal effects between the auditory and visual sense modalities. To identify whether any pertine… Show more

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Cited by 49 publications
(26 citation statements)
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“…Most prior work in this area has focused on sound delivery methods (Storms and Zyda, 2000;Sanders and Scorgie, 2002), sound quantity and quality of auditory versus visual information (Chueng and Marsden, 2002) and 3D sound (Freeman and Lessiter, 2001;Vastfjall, 2003). Recent studies have investigated the role of auditory cues in enhancing selfmotion and presence in VEs (Larsson et al, 2004;Kapralos et al, 2004;Väljamäe et al, 2005).…”
Section: Vr Applications and Presence Studiesmentioning
confidence: 99%
“…Most prior work in this area has focused on sound delivery methods (Storms and Zyda, 2000;Sanders and Scorgie, 2002), sound quantity and quality of auditory versus visual information (Chueng and Marsden, 2002) and 3D sound (Freeman and Lessiter, 2001;Vastfjall, 2003). Recent studies have investigated the role of auditory cues in enhancing selfmotion and presence in VEs (Larsson et al, 2004;Kapralos et al, 2004;Väljamäe et al, 2005).…”
Section: Vr Applications and Presence Studiesmentioning
confidence: 99%
“…Most prior work in this area has focused on sound delivery methods [25,24], sound quantity and quality of auditory versus visual information [4] and 3D sound [11,28]. Recent studies have investigated the role of auditory cues in enhancing self-motion and presence in virtual environments [17,15,26].…”
Section: Introductionmentioning
confidence: 99%
“…The setup of the test environment (i.e., location) is mainly based on standardized procedures such as the ITU-T Recommendation P.910 [16] or ITU-R Recommendation BT.500-11 [17]. Furthermore, we also based the setup on the paper from Storms et al [20] which describes in detail a test setup for a subjective quality assessment. Note that most of the video sequences from the presented dataset (cf.…”
Section: Test Environmentsmentioning
confidence: 99%