1996
DOI: 10.1002/(sici)1099-0542(1996)4:1<35::aid-cae4>3.0.co;2-5
|View full text |Cite
|
Sign up to set email alerts
|

Interactive creative problem solving

Abstract: A set creative problem-solving tools for instructional purposes is discussed. The tools include a problem-solving text which presents the heuristic, a set of slides in electronic form that can be used to enhance classroom presentations, and interactive computer modules that reinforce and develop the students' problem-solving skills.

Help me understand this report

Search citation statements

Order By: Relevance

Paper Sections

Select...
2
1
1

Citation Types

0
4
0

Year Published

1996
1996
2023
2023

Publication Types

Select...
3
1

Relationship

0
4

Authors

Journals

citations
Cited by 4 publications
(4 citation statements)
references
References 1 publication
0
4
0
Order By: Relevance
“…Designers capture the real underlying issues beneath the problem through iteration. 41,42 Without exploring and understanding a problem, designers run the risk of solving the "wrong problem". 43…”
Section: Problem Identification In Engineering Designmentioning
confidence: 99%
“…Designers capture the real underlying issues beneath the problem through iteration. 41,42 Without exploring and understanding a problem, designers run the risk of solving the "wrong problem". 43…”
Section: Problem Identification In Engineering Designmentioning
confidence: 99%
“…Students become very dedicated to the project, staying on during the school year to improve their modules [ 13] . We have found them to be very enthusiastic, hard working, and independent.…”
Section: Development Processmentioning
confidence: 99%
“…Research on creativity in higher education has shown the need to foster creativity to enhance students' creative potentials, which could improve their learning outcomes and prepare them better for future career success (Beghetto & Kaufman, 2010; Bull et al, 1995; Cole et al, 1999). Most creativity training efforts in learning contexts have focused on thinking processes and problem‐solving skills, i.e., cognitive creativity, that students can use to learn to generate novel and useful ideas in academic or everyday life contexts (Fogler et al, 2013).…”
Section: Introductionmentioning
confidence: 99%