2015
DOI: 10.1145/2816795.2818069
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Interactive design of probability density functions for shape grammars

Abstract: KAUST Mark Pauly EPFLFigure 1: (Left) Random models generated from a probabilistic building grammar. Although these models are visually plausible, they do not comply with a design scenario which also requires architectural plausibility, i.e. matching styles of ground floors, upper floors, and roofs (B1, see Table 2). (Right) Our framework takes user specified preference scores as input and learns a new model probability density function (pdf) which samples models (with consistent style) proportionally to their… Show more

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Cited by 21 publications
(16 citation statements)
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References 52 publications
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“…Lipp et al [2008] develop a framework for interactive grammar editing. Dang et al [2015] expand shape grammars with probability density functions defined through an interactive design exploration tool to obtain designs with higher preference score. A probabilistic grammar is also used in [Liu et al 2014] to parse unseen scenes and assign segmentation, labels, and object hierarchies.…”
Section: Grammar-based Procedural Modelingmentioning
confidence: 99%
“…Lipp et al [2008] develop a framework for interactive grammar editing. Dang et al [2015] expand shape grammars with probability density functions defined through an interactive design exploration tool to obtain designs with higher preference score. A probabilistic grammar is also used in [Liu et al 2014] to parse unseen scenes and assign segmentation, labels, and object hierarchies.…”
Section: Grammar-based Procedural Modelingmentioning
confidence: 99%
“…Therefore, some works use different algorithms to ensure a homogeneous space exploration Khan & Awan, 2018;Khan & Gunpinar, 2018). (Dang et al, 2015) propose a probability density function combined with machine learning to avoid pure random concepts and focus generation in desired areas of the design space.…”
Section: Generative Product Designmentioning
confidence: 99%
“…In this case, the two solutions highlighted in column B present the same traits (array and non-uniform scale) despite coming from different configurations. This mechanism emulates the "probability density function" used in (Dang et al, 2015). Assigning higher probabilities to desired traits, the designer may control the style of the product while keeping other parameters variable.…”
Section: Setting Transformation Rulesmentioning
confidence: 99%
“…For example, [17], [1], and others describe methods for interpolation between surfaces with consistent parameterizations. More recently, probabilistic models of part hierarchies [16], [14] and grammars of shape features [8] have been learned from collections and used to assist synthesis of new shapes. However, these methods rely on specific hand-selected models and thus are not general to all types of shapes.…”
Section: Related Workmentioning
confidence: 99%