2020
DOI: 10.33050/ccit.v13i2.1057
|View full text |Cite
|
Sign up to set email alerts
|

Interactive Letter and Number Learning Machines For Early Childhood

Abstract: The purpose of this study is to design and create interactive learning machines for letters and numbers for early childhood. The machine designed is an interactive learning machine so that early childhood is interested in learning and can learn independently. Arduino Mega2560 is used as the main processor on this machine. On this machine, there are three modes, namely learning mode, question mode, and counting mode. In learning mode, Arduino will read every button input pressed, display on the LCD and make a s… Show more

Help me understand this report

Search citation statements

Order By: Relevance

Paper Sections

Select...

Citation Types

0
0
0

Publication Types

Select...

Relationship

0
0

Authors

Journals

citations
Cited by 0 publications
references
References 3 publications
(3 reference statements)
0
0
0
Order By: Relevance

No citations

Set email alert for when this publication receives citations?