2007
DOI: 10.1109/tvcg.2007.15
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Interactive Level-of-Detail Selection Using Image-Based Quality Metric for Large Volume Visualization

Abstract: Abstract-For large volume visualization, an image-based quality metric is difficult to incorporate for level-of-detail selection and rendering without sacrificing the interactivity. This is because it is usually time-consuming to update view-dependent information as well as adjust to transfer function changes. In this paper, we introduce an image-based level-of-detail selection algorithm for interactive visualization of large volumetric data. The design of our quality metric is based on an efficient way to eva… Show more

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Cited by 40 publications
(16 citation statements)
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“…For details, interested readers can refer to [13]. Wang et al [14] proposed an image-based quality metric which measures the contribution of the multiresolution data blocks to the resulting image for their multiresolution level-of-detail selection and rendering framework. They further developed a reduced-reference method for volumetric data quality measurement [15] .…”
Section: Quality Metricsmentioning
confidence: 99%
“…For details, interested readers can refer to [13]. Wang et al [14] proposed an image-based quality metric which measures the contribution of the multiresolution data blocks to the resulting image for their multiresolution level-of-detail selection and rendering framework. They further developed a reduced-reference method for volumetric data quality measurement [15] .…”
Section: Quality Metricsmentioning
confidence: 99%
“…There are several research efforts in volume visualization that incorporate transfer functions into multiresolution data compression and rendering [10], [20], [30], [37]. Their common goal was to adapt data precision and resolution according to the visualization content so that a better tradeoff between data compression and rendering quality can be achieved.…”
Section: Volume Data Reductionmentioning
confidence: 99%
“…Depending on our need, µ, σ, and σij in Eqn. 3 and 5 can be evaluated directly in the scalar data space, or in the perceptually-adapted CIELUV color space (see [23] for more detail). In Section 7.2, we will describe our pre-computation and real-time update techniques for calculating D and C of multiresolution data blocks, which ensure a quick update of the entropy value for a LOD.…”
Section: Distortion and Contributionmentioning
confidence: 99%
“…For instance, it only takes around 0.2 second to update the visibility of thousands of data blocks for the RMI data set. We refer readers to [23] for the algorithm, implementation, and performance of our summary table scheme and GPU-based visibility estimation.…”
Section: Efficiencymentioning
confidence: 99%