2011
DOI: 10.1007/978-3-642-21852-1_52
|View full text |Cite
|
Sign up to set email alerts
|

Interactive Neuro-Educational Technologies (I-NET): Development of a Novel Platform for Neurogaming

Abstract: The advances in sophisticated, immersive and highly engaging video gaming technology have resulted in the introduction of "serious gaming" as platforms for training. A virtual environment that mimics reality as closely as possible is an effective instructional medium and also serves as a performance improvement/evaluation platform. However, the current methodologies suffer from several limitations: 1) conventional qualitative evaluation techniques that are removed from the trainee's actual experience in both t… Show more

Help me understand this report

Search citation statements

Order By: Relevance

Paper Sections

Select...

Citation Types

0
0
0

Year Published

2013
2013
2014
2014

Publication Types

Select...
3

Relationship

0
3

Authors

Journals

citations
Cited by 3 publications
references
References 9 publications
0
0
0
Order By: Relevance