2005
DOI: 10.1016/j.parco.2005.02.008
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Interactive parallel visualization of large particle datasets

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Cited by 11 publications
(7 citation statements)
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“…A cluster composed of a collection of independent and cheap machines, used together as a supercomputer, provide a well and economical solution (Liang et al 2004;Xiong et al 2007). A Parallel rendering scheme for complex scene based on PC cluster and high-speed LAN is proposed.…”
Section: Parallel Rendering For Complex Scenementioning
confidence: 99%
“…A cluster composed of a collection of independent and cheap machines, used together as a supercomputer, provide a well and economical solution (Liang et al 2004;Xiong et al 2007). A Parallel rendering scheme for complex scene based on PC cluster and high-speed LAN is proposed.…”
Section: Parallel Rendering For Complex Scenementioning
confidence: 99%
“…Subsampling the points is not an acceptable general approach for the visualization of particle-based methods; arbitrary smoothing is also not guaranteed for giving acceptable results. A survey of fields, where particle methods are widely used (Astrophysics, Fluid Mechanics, Solid Mechanics), suggests that existing packages are not suitable for handling the large number (10 6 -10 8 ) of particles that are typical in FE-PIC numerical methods [an exception being Liang et al (2004)]. This paper describes gLucifer, a visualization system that has been specifically designed to fill the lack of appropriate visualization software for geo-scientific research areas.…”
Section: Motivationmentioning
confidence: 99%
“…Several efforts have investigated techniques to render large numbers of spheres efficiently, from using massively parallel processors [Krogh et al 1997] and visualization clusters [Liang et al 2004] to designing custom hardware [Zemcik et al 2003]. Another aspect of particle visualization is the choice of shading model used during rendering.…”
Section: Particle Visualizationmentioning
confidence: 99%