Multiobjective optimization is rapidly becoming an invaluable tool in engineering design. A particular class of solutions to the multiobjective optimization problem is said to belong to the Pareto frontier. A Pareto solution, the set of which comprises the Pareto frontier, is optimal in the sense that any improvement in one design objective can only occur with the worsening of at least one other. Accordingly, the Pareto frontier plays an important role in engineering design -it characterizes the tradeoffs between conflicting design objectives. Some optimization methods can be used to automatically generate a set of Pareto solutions from which a final design is subjectively chosen by the designer. For this approach to be successful, the generated Pareto set must be truly representative of the complete optimal design space (Pareto frontier). In other words, the set must not over represent one region of the design space, or neglect others. Some commonly used methods comply with this requirement, while others do not. This paper offers a new phase in the development of the Normal Constraint method, which is a simple approach for generating Pareto solutions that are evenly distributed in the design space of an arbitrary number of objectives. The even distribution of the generated Pareto solutions can facilitate the process of developing an analytical expression for the Pareto frontier in n-dimension. An even distribution of Pareto solutions also facilitates the task of choosing the most desirable (final) design from among the set of Pareto solutions. The Normal Constraint method bears some similarities to the Normal Boundary Intersection and ε-Constraint methods. Importantly, the developments presented in this paper define its critical distinction: Namely, the ability to generate a set of evenly distributed Pareto solutions over the complete Pareto frontier. Examples are provided that show the Normal Constraint method to perform favorably under the new developments when compared with the Normal Boundary Intersection method, as well as with the original Normal Constraint method.