2006
DOI: 10.1007/11861201_46
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Interactive Terrain Simulation and Force Distribution Models in Sand Piles

Abstract: Abstract. This paper presents an application of Cellular Automata in the field of dry Granular Systems modelling. While the study of granular systems is not a recent field, no efficient models exist, from a computational point of view, in classical methodologies. Some previous works showed that the use of Cellular Automata is suitable for the development of models that can be used in real time applications. This paper extends the existing Cellular Automata models in order to make them interactive. A model for … Show more

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Cited by 22 publications
(22 citation statements)
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“…Sand has also been modeled using height fields [Li and Moshell 1993;Chanclou et al 1996], and several extensions have been proposed for modeling footprints and tracks [Sumner et al 1999], using multi-valued height fields for some 3D effects [Onoue and Nishita 2003], and combining with a flowing surface layer composed of particles [Zhu and Yang 2010]. Cellular automata can be used for interactive sand manipulation [Pla-Castells et al 2006]. …”
Section: Related Workmentioning
confidence: 99%
“…Sand has also been modeled using height fields [Li and Moshell 1993;Chanclou et al 1996], and several extensions have been proposed for modeling footprints and tracks [Sumner et al 1999], using multi-valued height fields for some 3D effects [Onoue and Nishita 2003], and combining with a flowing surface layer composed of particles [Zhu and Yang 2010]. Cellular automata can be used for interactive sand manipulation [Pla-Castells et al 2006]. …”
Section: Related Workmentioning
confidence: 99%
“…This implementation is effective with respect to CPU consumption and allows a natural way of parallelization for further performance optimization. External forces can be integrated following [15], by adding a "force equivalent height" to each node, effectively combining the external force and the height differences between adjacent nodes to a single pressure value per node.…”
Section: A a Fast Methods For Soil Simulationmentioning
confidence: 99%
“…The method of soil simulation presented here uses cellular automata as simulation mechanism and is based on the method presented in [15]. For the interaction with rigid bodies, parts of the soil contact model of [16] are used.…”
Section: A a Fast Methods For Soil Simulationmentioning
confidence: 99%
“…When extreme computational efficiency is required, simplified approaches like height fields [Sumner et al 1999;Onoue and Nishita 2003;Li and Moshell 1993;Chen and Wong 2013;Chanclou et al 1996] and cellular automata [Pla-Castells et al 2006] have been used to provide real-time interaction.…”
Section: Related Workmentioning
confidence: 99%