18th AIAA/CEAS Aeroacoustics Conference (33rd AIAA Aeroacoustics Conference) 2012
DOI: 10.2514/6.2012-2077
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Interdisciplinary Auralization of Take-off and Landing Procedures for Subjective Assessment in Virtual Reality Environments

Abstract: The issue of aircraft noise experienced by residents in the airport's neighborhoods is one of subjective annoyance and a presentation of noise intensity in decibels alone might not be sufficient to give a clear understanding of noise abatement measures being carried out or the effect for instance of constructing a new runway at an airport. Although noise contours can be a great way of a quick assessment of noise impact over larger areas, noise quantified in numbers can prove lacking in capturing the actual ann… Show more

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Cited by 8 publications
(4 citation statements)
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“…Section 3.1 also describes the efforts at the ILR of attempting to capture aircraft noise annoyance via metrics that describe the quality of the sound and not just the level. The overall VR simulation technique was developed for an interdisciplinary internal RWTH Aachen University project, VATSS -Virtual Air Traffic System Simulation, which had the goal of making aircraft noise more communicable to non-experts by making the use of Virtual Reality technologies [16]. The motivation behind the interdisciplinary approach was the view that such a complex VR simulation of air-traffic encompassed more than one specialized field and thus could be performed in the most efficient way by utilizing the already existing expertise at the specialized institutes (see Fig.…”
Section: Vr Simulation Of Aircraft Noise At Rwth Aachen Universitymentioning
confidence: 99%
“…Section 3.1 also describes the efforts at the ILR of attempting to capture aircraft noise annoyance via metrics that describe the quality of the sound and not just the level. The overall VR simulation technique was developed for an interdisciplinary internal RWTH Aachen University project, VATSS -Virtual Air Traffic System Simulation, which had the goal of making aircraft noise more communicable to non-experts by making the use of Virtual Reality technologies [16]. The motivation behind the interdisciplinary approach was the view that such a complex VR simulation of air-traffic encompassed more than one specialized field and thus could be performed in the most efficient way by utilizing the already existing expertise at the specialized institutes (see Fig.…”
Section: Vr Simulation Of Aircraft Noise At Rwth Aachen Universitymentioning
confidence: 99%
“…Auralization The aircraft noise is auralized entirely in realtime [6]. Only flight-path-and atmosphere-dependent data, like directivities, are precomputed.…”
Section: The Vatss Applicationmentioning
confidence: 99%
“…A phase offset occurs when the two waves reach the microphone position since the travel time of the ground reflected ray is always larger than the direct ray. This effect is explicitly apparent when calculating the root-mean-square (rms) version, (5) where Q = |Q|e ij with a phase change j due to the ground reflection and the ground attenuation |Q|. In case of auralizations including an acoustically soft ground, Q is transformed into an FIR filter and applied to the ground reflected path.…”
Section: Theorymentioning
confidence: 99%
“…Besides aircraft or route related differences, auralizations may aid in explaining day to day differences due to weather [3]. Other applications range from various aircraft types [4] or re-synthesis of measured flyover noise [5].…”
Section: Introductionmentioning
confidence: 99%