2010
DOI: 10.1007/978-1-84996-113-4_1
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Introduction: A Short History of Tabletop Research, Technologies, and Products

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Cited by 14 publications
(11 citation statements)
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“…CoCoDes was purpose-built to meet the requirements of our experimental studies. Its design is grounded in rich knowledge of personal computer-based learning design tools Hernández-Leo, et al, 2014b;Nicolaescu, et al, 2013;Prieto, et al, 2014), guidelines about collaboration around digital tables (Kharrufa, Martinez-Maldonado, Kay, & Olivier, 2013;Müller-Tomfelde & Fjeld, 2010;Scott, Grant, & Mandryk, 2003) and the results of the Trial One workshops. The following design considerations informed the implementation of the tool (summarised in (Wardak, 2014).…”
Section: Trial One: Workhops With Expert Usersmentioning
confidence: 99%
“…CoCoDes was purpose-built to meet the requirements of our experimental studies. Its design is grounded in rich knowledge of personal computer-based learning design tools Hernández-Leo, et al, 2014b;Nicolaescu, et al, 2013;Prieto, et al, 2014), guidelines about collaboration around digital tables (Kharrufa, Martinez-Maldonado, Kay, & Olivier, 2013;Müller-Tomfelde & Fjeld, 2010;Scott, Grant, & Mandryk, 2003) and the results of the Trial One workshops. The following design considerations informed the implementation of the tool (summarised in (Wardak, 2014).…”
Section: Trial One: Workhops With Expert Usersmentioning
confidence: 99%
“…They hold the promise of enabling effective co-located collaboration. One of LIDs' key features is conceived to be the integration of affordances offered by collaboration in physical spacefor example the joint development of a sketch on paperwith the advantages of digital collaboration (Müller-Tomfelde, Müller-Tomfelde & Fjeld, 2010). It is this convergence that can enable more fluent collaborative interactionfor example smooth(er) transitions between individual and group work and between different types of activities (Rogers & Lindley, 2004).…”
Section: Introductionmentioning
confidence: 99%
“…There is not even a commonly acknowledged notion for the technology itself, with relevant literature being published using terms such interactive display, tabletop, interactive wall, wall display, tabletop interfaces and multitouch. In line with many of the scholarly publications on this topic (Ardito, Buono, Costabile, & Desolda, 2015;Buisine, Besacier, Aoussat, & Vernier, 2012;Mueller-Tomfelde, 2012;Müller-Tomfelde & Fjeld, 2010;Rogers & Lindley, 2004), the term "Large Interactive Display" is used in this review. The viable alternative "Large Interactive Surfaces" was put asideinter alia because it was, unlike "interactive" and "display" not part of most common keyword terms for CHI papers on the subject "collaboration, group or team or work or education or learning or CSCL or CSCW" at the time of writing the study.…”
Section: Introductionmentioning
confidence: 99%
“…VNC-Virtual Network Computing-), and even when multiple users are interacting with the system, the interacting users are not distinguished and are handled as if they were a single. More recently, research on Tabletop [7] and DUI (Distributed User Interfaces) [8] has been studying multiuser interaction over shared GUIs, but only few [9] of them truly consider multiuser interactions.…”
Section: Introductionmentioning
confidence: 99%