Proceedings of the 2019 CHI Conference on Human Factors in Computing Systems 2019
DOI: 10.1145/3290605.3300264
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Investigating Slowness as a Frame to Design Longer-Term Experiences with Personal Data

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Cited by 70 publications
(37 citation statements)
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“…While there are studies that focus or discuss the implications of computational behaviour (e.g. [25,29,57,56,71], we have not been able to find papers which would propose a systematic way of programming computational behaviour for RtD. In fact, "more research is needed for computational behaviour" [56].…”
Section: Introductionmentioning
confidence: 94%
See 1 more Smart Citation
“…While there are studies that focus or discuss the implications of computational behaviour (e.g. [25,29,57,56,71], we have not been able to find papers which would propose a systematic way of programming computational behaviour for RtD. In fact, "more research is needed for computational behaviour" [56].…”
Section: Introductionmentioning
confidence: 94%
“…[25,29,57,56,71], we have not been able to find papers which would propose a systematic way of programming computational behaviour for RtD. In fact, "more research is needed for computational behaviour" [56]. Furthermore, we point out needs originating from design-inclusive UX RtD: to "Provide rich prototypes to study aspects of experience and interaction", and a call for "new (lower level) design methods, tools and techniques" [72].…”
Section: Introductionmentioning
confidence: 99%
“…Similarly, in reviewing eco-feedback technology, Froehlich et al articulate common personal informatics principles like goal-setting, feedback, and support for behavior change theory [89]. Considering how tracking technology in helping people live more fulfilling lives, not just healthy ones, could lead to designs for people to monitor and maintain social relationships or participation in hobbies they enjoy [11,68,206].…”
Section: Expanding Domain Exploration and Generalizing Findingsmentioning
confidence: 99%
“…First, HCI designers can explore alternative and novel notions of temporality and make them more visible and interactive. For example, Odom et al's work on slow design illustrates [72][73][74] how HCI design can support reflections and subjective experiences of time such as anticipation, memory and re-visiting the past. Soro et al propose an alternative take on the futures cone by flipping its orientation, much like the Aymara, to designing for the past [90].…”
Section: Reflective Mode 2: Attending To Temporal Representationsmentioning
confidence: 99%