“…As for visuospatial games, although it has been repeatedly reported that playing Tetris game can reduce the number of intrusions in experimental conditions ( 19 , 31 , 49 , 53 , 76 , 77 ), real-world traumas ( 20 , 21 , 75 , 78 ), and PTSD patients ( 22 ), and in either the consolidation (1920, 31, 73) or the reconsolidation time window ( 22 , 49 , 53 , 77 ), there were some studies finding null results with Tetris game ( 30 ) or visuospatial tasks either quite similar to ( 28 ) or different from ( 28 , 29 ) Tetris. One of the important reasons they attributed to for the null results was the possibility of less interesting and attention-grabbing of games, which is the basis of flow state.…”