2021
DOI: 10.2196/33975
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Investigating the Use of a Serious Game to Improve Opioid Safety Awareness Among Adolescents: Quantitative Study

Abstract: Background The misuse of opioid medications among adolescents is a serious problem in the United States. Serious games (SGs) are a novel way to promote the safe and responsible management of opioid medications among adolescents, thereby reducing the number of adolescent opioid misuse cases reported annually. Objective This study aimed to examine the effect of the SG MedSMART: Adventures in PharmaCity on adolescents’ opioid safety knowledge, awareness, b… Show more

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Cited by 13 publications
(13 citation statements)
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“…Results from 117 adolescents demonstrated improvement in key concepts across gender expression, race, ethnicity, and other socio-economic factors. 24 All concept scores measured in this study (via the AOSL) improved except for Narcan knowledge and safe disposal. This effect remained whether the player had completed the game or not (67/117, 57.3%).…”
Section: Evaluating the Efficacy Of Medsma℞t: Adventures In Pharmacitymentioning
confidence: 67%
“…Results from 117 adolescents demonstrated improvement in key concepts across gender expression, race, ethnicity, and other socio-economic factors. 24 All concept scores measured in this study (via the AOSL) improved except for Narcan knowledge and safe disposal. This effect remained whether the player had completed the game or not (67/117, 57.3%).…”
Section: Evaluating the Efficacy Of Medsma℞t: Adventures In Pharmacitymentioning
confidence: 67%
“…Prior studies have found seasonal trends in opioid prescriptions and prescription opioid-related overdoses and suicides. [53][54][55] Our study has several limitations. First, we relied on participants to report their disposal behaviors and accurately self-report their T A B L E 3 Univariable and multivariable modified Poisson regression analyses examining prescription opioid disposal among survey respondents with leftover prescription opioids that were filled at a health system pharmacy.…”
Section: Discussionmentioning
confidence: 95%
“…Finally, there may be a seasonal trend in disposal though more data is needed. Prior studies have found seasonal trends in opioid prescriptions and prescription opioid‐related overdoses and suicides 53–55 …”
Section: Discussionmentioning
confidence: 99%
“…Initial playtests engaged AYAs to refine the game's prototype, demonstrating the salience of game objectives and early acceptance of this intervention in terms of design features and realism [36,37]. Further evaluation with a national sample of youth demonstrated that MedSMA T can improve adolescents' opioid knowledge, prescription disposal knowledge, behavioral intent, and self-efficacy related to opioid safety behaviors [38]. The study team also engaged with pharmacists, eliciting their feedback on the game, its contents, and implementation factors.…”
Section: Introductionmentioning
confidence: 99%