2016
DOI: 10.1080/1533290x.2016.1226579
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Is Your Tutorial Pretty or Pretty Useless? Creating Effective Tutorials with the Principles of Multimedia Learning

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Cited by 9 publications
(10 citation statements)
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“…Though generally recognized as best practices, Mayer’s principles are not always followed. Rapchak (2017) described the impact of Mayer’s principles on the creation of academic libraries online tutorials. She found that many online tutorials do not use methods that generate deep learning and advocated the use of Mayer’s principles when designing online tutorials.…”
Section: Mayer’s Multimedia Learning Principlesmentioning
confidence: 99%
“…Though generally recognized as best practices, Mayer’s principles are not always followed. Rapchak (2017) described the impact of Mayer’s principles on the creation of academic libraries online tutorials. She found that many online tutorials do not use methods that generate deep learning and advocated the use of Mayer’s principles when designing online tutorials.…”
Section: Mayer’s Multimedia Learning Principlesmentioning
confidence: 99%
“…Integral to the multimedia principle is the belief that one is able to learn better from a combination of media. For example, learning is improved when pictures (non-verbal) and words (verbal) are used together (Rapchak, 2017;Mayer, 2014 Multimedia learning can be likened to the idiom walk and chew gum at the same time. The similarity here is the idea that it is possible for an individual to do more than one thing at once.…”
Section: Introductionmentioning
confidence: 99%
“…Some authors feel strongly that learning objects can and should engage students at the conceptual level (Dewald 1999a;Reece 2005), while others contend this point (Hrycaj 2005;Lindsay, Cummings, Johnson, & Scales, 2006). Nichols Hess (2014) recommends focusing on the delivery of content over attempts to be humorous or entertaining; other authors suggest that student motivation and engagement could be better secured by including multimedia (Dewald 1999a;Dewald 1999b;Sachs et al 2013) and ensuring that content and activities are as relevant and authentic to real-world applications as possible (Dewald 1999b;Reece 2005;Blummer & Kritskaya 2009;Rapchak 2017). Rapchak (2017) also makes a number of specific recommendations on how to use and combine multimedia elements, including: combining words with pictures and audio with video; avoiding unnecessary animation in favour of static images; omitting anything not essential to learning the content; and using a conversational tone in text and narration.…”
Section: Literature Reviewmentioning
confidence: 99%
“…This trend may be ameliorated somewhat by the high number of authors who stress that online activities should mimic authentic practice, but these loose definitions may in some cases have artificially inflated the numbers of existing learning objects considered to include active learning. Multiple authors do, however, encourage developers to fight technological limitations in order to create activities that genuinely engage students in higher-order skills (Dewald et al 2000;Reece 2005;Rapchak 2017). Reece (2005) specifically recommends strategies for designing learning objects to maximise knowledge transfer.…”
Section: Literature Reviewmentioning
confidence: 99%
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