This paper contains a review of available literature regarding the use of board games in psychotherapy with children. The authors examine potential advantages and disadvantages of this therapeutic tool. Currently, empirical validation of these games is scarce. The paper presents a discussion of the importance of empirically examining the use of board games in therapy and directions for future research. In addition, the authors provide readers with some preliminary guidelines for selecting and evaluating board games for use with their child clients.Since early in the 20th century, clinicians have used play as a therapeutic technique with children. Anna Freud (1926/1946), one of the pioneers in the field of play therapy, used play to facilitate verbalization in her young patients. Melanie Klein (1932) recognized the value of play in encouraging children to express their fantasies. Although play was originally used primarily in psychoanalytic treatment, it is currently one of the most common techniques used by child therapists across all theoretical domains (Brems, 1993;Knell, 1994;O'Connor, 1991).Although many clinicians promote a completely non-directive approach to play therapy (Chethik, 1989; Landreth, 1991), others tend to structure play to guide children's thoughts and behaviors in specific directions (Knell, 1994;Rasmussen & Cunningham, 1995;Sloves & Peterlin, 1994). The popularity of using games in child therapy in place of, or as an adjunct to, more traditional toys, exemplifies this latter approach (Reid, 1993;Schaefer & Reid, 1986). Clinicians have used a broad spectrum of games therapeutically, ranging from active group Abigail I. Matorin, MS, doctoral student in Clinical Psychology , Ohio University; currently completing a predoctoral internship at Baylor College of Medicine in Houston, TX.