2018
DOI: 10.1007/s13235-018-0283-5
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Iterative Computation of Security Strategies of Matrix Games with Growing Action Set

Abstract: This paper studies how to efficiently update the saddle-point strategy, or security strategy of one player in a matrix game when the other player develops new actions in the game. It is well known that the saddle-point strategy of one player can be computed by solving a linear program. Developing a new action will add a new constraint to the existing LP. Therefore, our problem becomes how to solve the new LP with a new constraint efficiently. Considering the potentially huge number of constraints, which corres… Show more

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