2022
DOI: 10.1109/jiot.2021.3088493
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Joint Shareability and Interference for Multiple Edge Application Deployment in Mobile-Edge Computing Environment

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Cited by 29 publications
(9 citation statements)
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“…This scheme takes autonomous cycle management on the edge platform as the center and achieves the goal of dynamic resource scheduling of multitenant services. To solve the problem of multiservice deployment in the MEC network environment, Lu Zhao et al [19] described how to minimize the utilization of edge resources while meeting the quality of service required by edge users. They used a heuristic algorithm based on priority to realize the edge deployment mode of distributed control and maximize the overall service quality of users under the condition of comprehensive consideration of service sharing and communication interference.…”
Section: Research On Edge Service Deploymentmentioning
confidence: 99%
“…This scheme takes autonomous cycle management on the edge platform as the center and achieves the goal of dynamic resource scheduling of multitenant services. To solve the problem of multiservice deployment in the MEC network environment, Lu Zhao et al [19] described how to minimize the utilization of edge resources while meeting the quality of service required by edge users. They used a heuristic algorithm based on priority to realize the edge deployment mode of distributed control and maximize the overall service quality of users under the condition of comprehensive consideration of service sharing and communication interference.…”
Section: Research On Edge Service Deploymentmentioning
confidence: 99%
“…), are shared between their assigned users. However, different from conventional cloud-centric computing models, where the resources of the data centers are assumed to be practically in inite, the computing capacity of the edge servers is constrained by inite sizes [14]. Let 𝐶 𝑗 denote the capacity limit in regards to resource availability of 𝑠 𝑗 ∈ 𝑆, beyond which its assigned users begin to experience losses in frame quality and increased interaction delay that can cause VR vertigo.…”
Section: Edge Provisioning Modelmentioning
confidence: 99%
“…Notwithstanding the criticality of the issue in player churn [13], discovering optimal solutions is not straightforward when considering the coverage range of the BSs in combination with the bounded computing capacity of the servers. The latter, in edge computing (contrary to its cloud counterpart), is characterized by limited available resources that need to be elastically provisioned and shared between the users, in order to maximize their Quality of Service (QoS), and in turn their perceived QoE [14].…”
Section: Introductionmentioning
confidence: 99%
“…Nevertheless, limited by the computing resources and energy of UAVs, the multi-source information fusion computing tasks cannot be adequately performed at UVA. Therefore, edge computing technology [7][8][9][10] will be used to perform reasonable computing task offloading for these computing tasks, thereby overcoming the above shortcomings and providing an additional benefit of reducing task processing latency. There are many works on UAV-assisted MEC systems.…”
Section: Introductionmentioning
confidence: 99%