2020
DOI: 10.1038/s41597-020-00630-y
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K-EmoCon, a multimodal sensor dataset for continuous emotion recognition in naturalistic conversations

Abstract: Recognizing emotions during social interactions has many potential applications with the popularization of low-cost mobile sensors, but a challenge remains with the lack of naturalistic affective interaction data. Most existing emotion datasets do not support studying idiosyncratic emotions arising in the wild as they were collected in constrained environments. Therefore, studying emotions in the context of social interactions requires a novel dataset, and K-EmoCon is such a multimodal dataset with comprehensi… Show more

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Cited by 114 publications
(66 citation statements)
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“…In total, 20 participants (12 m, 8 f) aged between 22 and 32 participated in the data collection experiment of MERCA. The number of participants in MERCA dataset is similar to some of the widely used emotion recognition datasets (e.g., CASE [ 19 ], K-EmoCon [ 92 ], DECAF [ 93 ]) with continuously annotated physiological signals. Participants were recruited from different institutions with diverse backgrounds, education levels and nationalities.…”
Section: Datasetsmentioning
confidence: 99%
“…In total, 20 participants (12 m, 8 f) aged between 22 and 32 participated in the data collection experiment of MERCA. The number of participants in MERCA dataset is similar to some of the widely used emotion recognition datasets (e.g., CASE [ 19 ], K-EmoCon [ 92 ], DECAF [ 93 ]) with continuously annotated physiological signals. Participants were recruited from different institutions with diverse backgrounds, education levels and nationalities.…”
Section: Datasetsmentioning
confidence: 99%
“…Unlike two existing datasets, ASCERTAIN [ 31 ] and AMIGOS [ 32 ], which also collect affective data along with the personality assessment, BIRAFFE provides details of changes in stimuli over time in a form of game logs, which facilitates the analysis of subjects emotions in reaction to the complex affective stimuli presented. In addition, this study has several more features that distinguish it from existing affective data sets [ 17 , 26 ], such as: a large sample (206 individuals), the inclusion of conflicting stimuli ( p+s– and p–s+ ), the use of affective games as an experimental environment, and the introduction of new widgets for the self-assessment of emotions by the subjects.…”
Section: Discussionmentioning
confidence: 99%
“…It is also possible to choose a dataset that has specific signals (e.g., EEG or ECG). The K-EmoCon dataset authors provide the up-to-date overview [ 26 ]. Unfortunately, these datasets suffer from a small research sample [ 26 , 27 ].…”
Section: Emotions and Personality In Intelligent Systemsmentioning
confidence: 99%
See 1 more Smart Citation
“…7. Emotional photos [60], audio [61]- [63], video [57], [64], audio-visual film clips [43], [58], [65]- [67], or any other emotional task or event [68] are used as stimuli during the recording of the EEG signal. Audio-visual film or movie clips are the best choices as stimuli for emotionrelated study.…”
Section: Eeg Data Acquisition Techniquesmentioning
confidence: 99%