2021
DOI: 10.31590/ejosat.899386
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Karadeniz Turizminin Geliştirilmesi Amacıyla Amasra’nın Oyun Tabanlı Dijitalleştirilmesi

Abstract: Bu çalışmada tarihi Amasra ilçesinin üç boyutlu modeli oluşturulmuştur. Oluşturulan bu model üzerine hikaye tabanlı oyun geliştirilmiştir. Tasarlanan oyunda karakter birinci kişi gözünden Amasra otogarından başlayarak ilçenin kültürel alanlarını ziyaret edebilmektedir. Oyunun kurgusunda karakter ziyaret mekanlarını, tamamlaması gereken görevleri gerçekleştirerek gezebilmektedir. Çalışmada, Amasra'nın turistik mekanları Blender ve Unity'nin açık kaynak olarak sağlamış olduğu modeller kullanılarak dijitalleştiri… Show more

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“…When the level of participation in the propositions of the affective image dimension is analyzed, it is clear that the participants agree more with the proposition "I think that Amasra has a unique view and different natural beauties (= x 4. 19)", while it is noteworthy that they do not agree much with "I think that tourism infrastructure is sufficient in Amasra (= x 2.95)" and "I think that there is a fast nightlife and entertainment environment in Amasra (= x 2.99)". For this reason, it is apparent that Amasra appeals more to those who prefer a holiday for historical and natural beauties rather than entertainment or nightlife.…”
Section: 992mentioning
confidence: 93%
“…When the level of participation in the propositions of the affective image dimension is analyzed, it is clear that the participants agree more with the proposition "I think that Amasra has a unique view and different natural beauties (= x 4. 19)", while it is noteworthy that they do not agree much with "I think that tourism infrastructure is sufficient in Amasra (= x 2.95)" and "I think that there is a fast nightlife and entertainment environment in Amasra (= x 2.99)". For this reason, it is apparent that Amasra appeals more to those who prefer a holiday for historical and natural beauties rather than entertainment or nightlife.…”
Section: 992mentioning
confidence: 93%