2022
DOI: 10.29173/irie481
|View full text |Cite
|
Sign up to set email alerts
|

Know Thyself as a Virtual Reality

Abstract: Research-creation has existed in an ethical gray-area since its introduction to the academy. In developing the Know Thyself as Virtual Reality project, we realized that the current standards for ethics review for university- based artists are not adequate for research-creation projects which tend to involve ethical concerns distinct from conventional research and art. This is particularly clear when a research creation project, like KTVR requires the use and manipulation of the personal da… Show more

Help me understand this report

Search citation statements

Order By: Relevance

Paper Sections

Select...

Citation Types

0
0
0

Year Published

2022
2022
2024
2024

Publication Types

Select...
1
1

Relationship

0
2

Authors

Journals

citations
Cited by 2 publications
references
References 10 publications
0
0
0
Order By: Relevance