2004
DOI: 10.1007/b103729
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Knowledge Exploration in Life Science Informatics

Abstract: Abstract. This paper shows an application of Bayesian Programming to model a simple artificial life problem: that of a worm trying to live in a world full of poison. Any model of a real phenomenon is incomplete because there will always exist unknown, hidden variables that influence the phenomenon. To solve this problem we apply a new formalism, Bayesian programming, which has previously been used in autonomous robot programming. The proposed worm model has been used to train a population of worms using geneti… Show more

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Cited by 5 publications
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