With increasing global urbanization, the proportion of the world's population engaged in the primary sector of the economy continues to decrease, leading to significant changes in the experience of nature (EoN). As a result, not only are opportunities for EoN reduced, but they are shifting structurally because the proportion of nature experiences that take place in leisure time increases relative to that which takes place in a work and production context.
In order to understand the implications of this structural change, a new typology is introduced that defines experiences of nature by considering their social context: economic and recreational EoN.
Economic EoN is predominantly purpose‐oriented, while recreational EoN is primarily experience‐driven. Compared to economic EoN, recreational EoN often requires less skill and knowledge while relying on stereotypical constructs of nature, demonstrated, for example, by traditional land uses and tourism, respectively. As urbanization continues, the proportion of recreational nature experiences will continue to increase, raising an important question: How can the experience‐driven, recreational relation to nature contribute to long‐term engagement and responsible stewardship?
Long‐term engagement is evident in leisurely behaviour where people pursue hobbies. In urban societies, many people invest a considerable amount of time and material resources in their hobbies, while developing specific skill sets and acquiring extensive knowledge in the process. Furthermore, nature‐related hobbies enable the transformation of irrelevant economic EoN into meaningful recreational EoN, allowing the emergence of an individual perspective on and a lasting relationship with nature, as well as creating a skill‐based sense of place.
Policy implications: As traditional economic EoN diminish and becomes irrelevant during the urbanization process, hobbies can help preserve ecological knowledge and skills with recreational EoN. Protected areas and other organizations curating nature experiences should create and promote experiences that relate to nature‐based hobbies and focus on supporting skill development.
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